#include "code.h"
#include <avr/pgmspace.h>

/**
*@Desc 中文字模
*欢迎来到心知天气
*/
static const uint8_t PROGMEM Welcome_16x16[] ={
0x00,0x80,0x00,0x80,0xFC,0x80,0x04,0xFC,0x05,0x04,0x49,0x08,0x2A,0x40,0x14,0x40,
0x10,0x40,0x28,0xA0,0x24,0xA0,0x45,0x10,0x81,0x10,0x02,0x08,0x04,0x04,0x08,0x02,//欢
0x00,0x00,0x20,0x80,0x13,0x3C,0x12,0x24,0x02,0x24,0x02,0x24,0xF2,0x24,0x12,0x24,
0x12,0x24,0x12,0xB4,0x13,0x28,0x12,0x20,0x10,0x20,0x28,0x20,0x47,0xFE,0x00,0x00,//迎
0x01,0x00,0x01,0x00,0x01,0x00,0x7F,0xFC,0x01,0x00,0x11,0x10,0x09,0x10,0x09,0x20,
0xFF,0xFE,0x03,0x80,0x05,0x40,0x09,0x20,0x31,0x18,0xC1,0x06,0x01,0x00,0x01,0x00,//来
0x00,0x04,0xFF,0x84,0x08,0x04,0x10,0x24,0x22,0x24,0x41,0x24,0xFF,0xA4,0x08,0xA4,
0x08,0x24,0x08,0x24,0x7F,0x24,0x08,0x24,0x08,0x04,0x0F,0x84,0xF8,0x14,0x40,0x08,//到
0x00,0x00,0x02,0x00,0x01,0x00,0x00,0x80,0x00,0x80,0x04,0x00,0x04,0x08,0x24,0x04,
0x24,0x04,0x24,0x02,0x44,0x02,0x44,0x12,0x84,0x10,0x04,0x10,0x03,0xF0,0x00,0x00,//心
0x20,0x00,0x20,0x00,0x20,0x7C,0x7E,0x44,0x48,0x44,0x88,0x44,0x08,0x44,0x08,0x44,
0xFF,0x44,0x08,0x44,0x14,0x44,0x14,0x44,0x22,0x7C,0x22,0x44,0x42,0x00,0x80,0x00,//知
0x00,0x00,0x3F,0xF8,0x01,0x00,0x01,0x00,0x01,0x00,0x01,0x00,0xFF,0xFE,0x01,0x00,
0x02,0x80,0x02,0x80,0x04,0x40,0x04,0x40,0x08,0x20,0x10,0x10,0x20,0x08,0xC0,0x06,//天
0x10,0x00,0x10,0x00,0x3F,0xFC,0x20,0x00,0x4F,0xF0,0x80,0x00,0x3F,0xF0,0x00,0x10,
0x00,0x10,0x00,0x10,0x00,0x10,0x00,0x10,0x00,0x0A,0x00,0x0A,0x00,0x06,0x00,0x02//气
}; 

static const uint8_t PROGMEM Author_16x16[] ={
0x10,0x10,0x08,0x20,0x04,0x40,0x3F,0xF8,0x21,0x08,0x21,0x08,0x3F,0xF8,0x21,0x08,
0x21,0x08,0x3F,0xF8,0x01,0x00,0x01,0x00,0xFF,0xFE,0x01,0x00,0x01,0x00,0x01,0x00,//单0
0x00,0x40,0x10,0x40,0x10,0x40,0x10,0x40,0x10,0x40,0x1F,0xFC,0x10,0x00,0x10,0x00,
0x10,0x00,0x1F,0xE0,0x10,0x20,0x10,0x20,0x10,0x20,0x20,0x20,0x20,0x20,0x40,0x20,//片1
0x10,0x00,0x11,0xF0,0x11,0x10,0x11,0x10,0xFD,0x10,0x11,0x10,0x31,0x10,0x39,0x10,
0x55,0x10,0x55,0x10,0x91,0x10,0x11,0x12,0x11,0x12,0x12,0x12,0x12,0x0E,0x14,0x00,//机2
0x08,0x20,0x08,0x20,0xFF,0xFE,0x08,0x20,0x00,0x10,0x00,0xF8,0x3F,0x00,0x11,0x10,
0x08,0x20,0x01,0x00,0x7F,0xFC,0x05,0x40,0x09,0x20,0x31,0x18,0xC1,0x06,0x01,0x00,//菜3
0x01,0x00,0x02,0x00,0x1F,0xF0,0x10,0x10,0x12,0x10,0x11,0x10,0x11,0x50,0x10,0x20,
0x10,0x00,0x1F,0xFC,0x00,0x04,0x00,0x04,0x7F,0xE4,0x00,0x04,0x00,0x28,0x00,0x10,//鸟4
}; 

static const uint8_t PROGMEM City_16x16[] ={
0x20,0x28,0x20,0x24,0x20,0x20,0x27,0xFE,0x24,0x20,0xFC,0x20,0x24,0x24,0x27,0xA4,
0x24,0xA4,0x24,0xA8,0x24,0xA8,0x3C,0x90,0xE6,0x92,0x49,0x2A,0x08,0x46,0x10,0x82,//城/0

0x02,0x00,0x01,0x00,0x00,0x00,0x7F,0xFC,0x01,0x00,0x01,0x00,0x01,0x00,0x3F,0xF8,
0x21,0x08,0x21,0x08,0x21,0x08,0x21,0x08,0x21,0x28,0x21,0x10,0x01,0x00,0x01,0x00//市/1
}; 

static const uint8_t PROGMEM Temp_16x16[] ={
0x10,0x00,0x10,0x00,0x3F,0xFC,0x20,0x00,0x4F,0xF0,0x80,0x00,0x3F,0xF0,0x00,0x10,
0x00,0x10,0x00,0x10,0x00,0x10,0x00,0x10,0x00,0x0A,0x00,0x0A,0x00,0x06,0x00,0x02,//气/0

0x00,0x00,0x23,0xF8,0x12,0x08,0x12,0x08,0x83,0xF8,0x42,0x08,0x42,0x08,0x13,0xF8,
0x10,0x00,0x27,0xFC,0xE4,0xA4,0x24,0xA4,0x24,0xA4,0x24,0xA4,0x2F,0xFE,0x00,0x00//温/1
}; 

static const uint8_t PROGMEM Weather_16x16[] ={
0x00,0x00,0x3F,0xF8,0x01,0x00,0x01,0x00,0x01,0x00,0x01,0x00,0xFF,0xFE,0x01,0x00,
0x02,0x80,0x02,0x80,0x04,0x40,0x04,0x40,0x08,0x20,0x10,0x10,0x20,0x08,0xC0,0x06,//天/0

0x10,0x00,0x10,0x00,0x3F,0xFC,0x20,0x00,0x4F,0xF0,0x80,0x00,0x3F,0xF0,0x00,0x10,
0x00,0x10,0x00,0x10,0x00,0x10,0x00,0x10,0x00,0x0A,0x00,0x0A,0x00,0x06,0x00,0x02//气/1
}; 

static const uint8_t PROGMEM Date_16x16[] ={
0x00,0x00,0x1F,0xF0,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x1F,0xF0,
0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x1F,0xF0,0x10,0x10,//日/0

0x22,0x00,0x22,0x7C,0x7F,0x44,0x22,0x44,0x22,0x44,0x3E,0x7C,0x22,0x44,0x22,0x44,
0x3E,0x44,0x22,0x7C,0x22,0x44,0xFF,0x44,0x04,0x84,0x22,0x84,0x41,0x14,0x82,0x08,//期/1
}; 





